﻿Dlog {
RsID 280
Strg ""
Strg ""
Strg ""
Strg ""
Strg "_"
Strg "_"
Strg "_"
Strg "Enter your serial number here and click OK."
Strg "Swap Serial Number"
}
Node {
RsID 128
Strg "Class Name:"
Strg "TMFLeafPart"
Strg "Part ID:"
Strg "0"
Strg "Position"
Strg "X:"
Strg "0"
Strg "Y:"
Strg "0"
Strg "Size"
Strg "X:"
Strg "0"
Strg "Y:"
Strg "0"
Strg "Part Extension:"
Strg "0"
Strg "Help Base:"
Strg "0"
Strg "Help Index:"
Strg "0"
Strg "Cursor ID:"
Strg "0"
Strg "Bottom"
Strg "Right"
Strg "Left"
Strg "Top"
Strg "Constraints"
Strg "Enabled"
Strg "Shown"
Strg "Embossed"
Strg "Clipped"
Strg "Erase Before Update"
Strg "Wants to be first responder"
Strg "Root Class Name"
Strg ""
Strg "0"
Strg "Send"
Strg "Receive"
Strg "Enable Frequency"
Strg "Custom Tokens"
Strg ""
Strg "Tool Tip Base:"
Strg "Tool Tip Index:"
Strg "0"
Strg "0"
Strg "Context Menu ID:"
Strg "0"
Strg "Resize Fully Invalidates"
Strg "Can Swap Orientation"
Strg "Web Link:"
Strg ""
Strg "Font..."
}
Node {
RsID 280
Strg "No Name"
Strg "Fit In"
Strg "Select Tree Element"
Strg "Swap with tree element:"
Strg "Swap with object:"
Strg "Swap with camera:"
Strg "Swap with light:"
Strg "Swap selection shader:"
Strg "No Name"
Strg "No Name"
Strg "Fit In"
}
STR {
RsID 285
Strg "Replace the master objects of the selected tree element, but keep all the other tree properties untouched (modifiers, constrains, transform, ...)"
Strg "Keep only the transform and the name of the selected tree elements, all the other properties (object, modifiers, constrain,..) are replaced. "
Strg "Replacce the shader of the selection"
Strg "Replace the selection with cameras"
Strg "Replace the selection with lights"
Strg "Select the 3D object that should replace the objects in the selected instances"
Strg "Select the tree element that should replace the selected instances"
Strg "Select the shader that should replace the selected instance shaders"
Strg "Change the tree element transform so the new object fit in the previous object space. NOTE: this optin won't work if the tree element is animated."
}
STR {
RsID 280
Strg "SwapData.dta"
Strg "Swapping..."
Strg "Swap shortcut"
Strg "Swap"
Strg "Select tree element"
Strg "Select a tree element to swap with"
}
COMP {
RsID 280
Strg "Swap"
Strg ""
}
COMP {
RsID 282
Strg "Swap Part"
Strg ""
}
PMap {
RsID 280
Strg "Swap Type"
Strg "Object name"
Strg "Shader name"
Strg "Tree Permanent ID"
Strg "Camera Component"
Strg "Light Component"
Strg "Object fit in"
Strg "Tree fit in"
}
